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PlayerUnknown's Battlegrounds Creator Says 'Region Locking Just Doesn'…
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작성자 Salvador Secres… 댓글0건 26-04-24 04:00관련링크
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Some of the PUBG team recently took a trip to South East Asia in order to draw inspiration from its unique geography. One location in particular, the Phraya Nakhon cave near Bankok, Thailand, will be serving as the primary inspiration for the cave system being implemented into the map. As seen in the image above, the cave looks like a giant hole in the gro
News comes from the PlayerUnknown's Battlegrounds development blog , where the studio was hoping to clear the air and create a prioritization list for the community. The most notable change in the works is a brand new island map that is set to be only 4x4km -- likely the biggest play towards the Fortnite audience. This new map will be available on PUBG 's experimental test server starting next mo
Savage is going to get an underground cave system, something out of a NatGeo feature or Godzilla movie, and the devs are building it based on the real-world location of Phraya Nakhon Cave which means one of the rooftop cave entrances will be so big that players can parachute straight into it from the beginning of a ma
Considering the fact that PlayerUnknown's Battlegrounds Steam sales have made it the third-highest grossing game on Valve's digital distribution platform, it's safe to say that the battle royale title is a bona fide success. Of course, many would still argue that the game suffers from a litany of issues, with one ever-present complaint from lots of fans being about how Chinese cheaters are making PUBG matches unfair. This has led to plenty of calls for PUBG Corp. to "region lock China," but its creator Brendan Greene disagrees that it's a viable solution to the prob
Of course, not everything on the roadmap is targeting the Fortnite audiences and much of the upcoming plans are simple tweaks and polishing of what PUBG does best. Improving on the graphics, the art team is reportedly working on all around improvements to make the game more aesthetically pleasing. For instance, check out the new art direction on buildi
Ever since its inception, the development team behind PlayerUnknown's Battlegrounds has been trying to thwart cheating as much as possible, with one attempt being in the addition of reporting aspects to the game, including the somewhat recently incorporated 3D killcams and replay features . Furthermore, PUBG Corp. has, as Greene suggested to US Gamer, implemented "anti-cheating testing internally" with the company "working to build systems to really get a handle on the guys that don't want to play fa
just click the following article several days ago, the Xbox One version of PUBG Corp. and Bluehole Studio's battle royale title PlayerUnknown's Battlegrounds managed to surpass 5 million players on the Microsoft platform, proving that the game's popularity continues to grow on the console. Now, in order to keep PUBG running smoothly on the system, the development team behind the title has released a new patch for the Xbox One that brings about inventory layout changes, frame-rate optimization, and m
PUBG Corp further illustrated their plans for the cave by sharing some concept art along with a diagram which outlines its key geographic features and exit routes. The developer didn't give a specific release date for this addition, saying only that it could show up sometime within "the next couple of testing cycl
As you can imagine, another major focus for the development team is working out the kinks in stability -- a task which is a much more common topic of discussion for both the developers and the community. In this respect, Bluehole noted "it is impossible to solve these problems once and for all, but our goal is to continuously improve in this rega
Taking all of this into consideration, it looks as if PlayerUnknown's Battlegrounds will not be region locking China any time soon in an effort to discourage cheaters. So, hopefully the aforementioned efforts on behalf of PUBG Corp. and Tencent will manage to stymie the unethical practice in the long run, if not end it altoget
Between this and the armored UAZ vehicle that's also been announced, it looks like players of PlayerUnknown's Battlegrounds have plenty to look forward to over the coming months. Exciting though they may be, they will take time to implement; time PUBG really doesn't need to lose to its biggest competitor, Fortnite . Still, changes and additions like this will go a long way towards keeping PUBG relevant and further defining its distinct take on the genre it launched into gaming's mainstream consciousn
The PlayerUnknown's Battlegrounds creator revealed as much to US Gamer during the 2018 Game Developers Conference, with Greene stating, "I mean, everyone that [suggests] region locking [is forgetting about] VPN. It just doesn’t work." Greene then went on to point out that the recently implemented ping-based matchmaking, which only pairs players with those who have the same or similar ping, has improved the experience for m
Beyond this, the devs also hinted at the eventual addition of new weapons and a Tuk Tuk vehicle. For those unaware, Tuk Tuks are three-wheeled vehicles common to Thailand. They're basically an auto-rickshaw, named for the sound their engines make and are commonly employed as taxis and delivery vehicles. Now that a major vehicle bug has been resolved across all the game's platforms, their eventual implementation will likely be a smooth
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